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1. Watch List- Require an Approval for Watch List Requests - in Player Features and Ideas Discussion [original thread]
Hrothgar Nilsson wrote: What do lore and roleplay have to do with the discussion at hand? duh You argued however that it had nothing to do with subspace beacons (hint- this is lore) as WH players showed up on it So you argue with lore reas...
- by Alruan Shadowborn - at 2015.02.16 00:28:26
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2. Watch List- Require an Approval for Watch List Requests - in Player Features and Ideas Discussion [original thread]
Zepheros Naeonis wrote: Rivr Luzade wrote: Zepheros Naeonis wrote: Because "who" exactly knows you are in local chat? The invisible gods of New Eden who then broadcasts to all players? It makes no sense. The gates know that you are ther...
- by Alruan Shadowborn - at 2015.02.15 23:25:14
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3. Watch List- Require an Approval for Watch List Requests - in Player Features and Ideas Discussion [original thread]
Mr Omniblivion wrote: The Watch List is a huge tool for free information in every region of space in Eve. I can add hostile super pilots into my watch list and immediately know as soon as they log in. If I see multiple super pilots logging in...
- by Alruan Shadowborn - at 2015.02.15 23:16:43
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4. Stop EVE from auto switching channels - in Player Features and Ideas Discussion [original thread]
Or, maybe you could improve your situational awareness, given an understanding of game mechanics. ie Incursion channel activating in incursion systems
- by Alruan Shadowborn - at 2015.01.25 12:30:35
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5. [Skillbooks] Remove them completely from market... (RIOT now!) - in Player Features and Ideas Discussion [original thread]
So can hunting someone through null with expensive cargo they don't want to lose, like capital skillbooks.
- by Alruan Shadowborn - at 2015.01.23 02:22:29
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6. [Skillbooks] Remove them completely from market... (RIOT now!) - in Player Features and Ideas Discussion [original thread]
Anything that removes the need for goods to be transported, or have ships in space is bad in my opinion. OK, you only need one skillbook, but it will give you access to something you have been training for a while, so you head off to get it, all ...
- by Alruan Shadowborn - at 2015.01.22 23:54:20
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7. Time for a new kind of ship. - in Player Features and Ideas Discussion [original thread]
A 200% Bonus on 4 guns is actually the equivalent of 12 guns, and as everyone said, as per Malcanis' law (or a derivative thereof), any change that assists n players, assists n+1 players better
- by Alruan Shadowborn - at 2015.01.12 02:16:30
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8. App? - in Player Features and Ideas Discussion [original thread]
I'm with Rivr There are plenty of 3rd party things that work great, we have a community that expands our capabilities, don't alienate it by going down the official path. Like with the game, where CCP recognise they do something with one intent, ...
- by Alruan Shadowborn - at 2015.01.08 00:18:54
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9. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Ganthrithor wrote: Alruan Shadowborn wrote: Everyone bangs on how a whole range of ships are broken, Inties, the Ishtar, T3's, etc. So why do we not only see those being flown?? If you ever flew in nullsec, you'd see that 90% of the ship...
- by Alruan Shadowborn - at 2014.12.24 01:42:23
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10. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Shaleb Heworo wrote: It is NOT aybout fw complexes. If you enforce uncertainty on people they will just retreat to the next level of relative certainty meaing they won't warp to places without preprobing it. This will severly limit the freedom ...
- by Alruan Shadowborn - at 2014.12.24 01:15:23
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11. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Instead of making them invisible to D-Scan, why not make them un-scannable by Probes They could know you are there, but could do nothing about it OR Make it a distance based effect, over 10AU there is nothing, 5-10 AU shows as unknown signature...
- by Alruan Shadowborn - at 2014.12.23 02:01:32
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12. POS Transfer - in Player Features and Ideas Discussion [original thread]
+1 Otherwise it is just a pointless click fest
- by Alruan Shadowborn - at 2014.12.16 02:45:05
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13. [proposal] Drone repair function - in Player Features and Ideas Discussion [original thread]
Ix Method wrote: This (or similar, previously mooted deployables) are a fine idea. Might be nice to have something new rather than yet another Nanite Paste mechanic but can see both ways. Suggesting everyone should carry around RR and Depots i...
- by Alruan Shadowborn - at 2014.11.24 04:34:53
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14. Unlimited skill queue isnt - in Player Features and Ideas Discussion [original thread]
When this change was made, CCP explained they could not allow injection of skills without pre-reqs, as their grandfathering code allows the training of any injected skill, even if the pre-req's are no longer met. Though they did mention that that...
- by Alruan Shadowborn - at 2014.11.22 13:11:01
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15. Ishtar/Dominix - An idea on Rebalancing Droneboats - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Personally, I think that Celestii are way more OP than Ishtars and Domis. We are still flying Ishtars and they are way less useful than they used to be after their last nerf round. People also have finally begun to show inte...
- by Alruan Shadowborn - at 2014.11.21 02:51:57
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16. Ishtar/Dominix - An idea on Rebalancing Droneboats - in Player Features and Ideas Discussion [original thread]
Aplysia Vejun wrote: Kill the Drone assist function to balance drone boats. for the rest: why dont you complain about t3 ships? Same range, more dps, faster, 5+ times the tank. and the dps cannot be destroyed edit: and there is nothing unbalan...
- by Alruan Shadowborn - at 2014.11.20 13:49:58
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17. Ishtar/Dominix - An idea on Rebalancing Droneboats - in Player Features and Ideas Discussion [original thread]
WhyYouHeffToBeMad IsOnlyGame wrote: we don't even have missile damping yet and you already want drone damping? pfffffffffffffff. no Whilst I like your quip, damps will work on missiles, as it is to do with targeting. Drones as they stand ...
- by Alruan Shadowborn - at 2014.11.20 08:15:06
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18. Ishtar/Dominix - An idea on Rebalancing Droneboats - in Player Features and Ideas Discussion [original thread]
Hey, This idea came to me the other day, on how we can make the Ishtar still an option for people, but one that comes with more considerations. And it does not involving adjusting the hull at all. Currently, if you look at missiles and guns, y...
- by Alruan Shadowborn - at 2014.11.20 05:18:58
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